Articles by Lucas Seastrom
Honoring Lucasfilm’s 55th Anniversary
In the spring of 1971, George Lucas quietly established a new company to carry his future projects.
Inside the ILM Art Department: ‘Wicked: For Good’
Three artists from the San Francisco and Sydney studios share insights about their work on the 2025 Universal production.
Breaking the Ice and Bringing Creatures to Life: ILM’s Ivan Busquets on the BAFTA-Nominated Visual Effects of Guillermo del Toro’s ‘Frankenstein’
The ILM visual effects supervisor discusses helping craft the world…and the Creature…of Frankenstein for the Netflix production.
Behind the Innovation of ‘Lama’: ILM’s Latest Sci-Tech Academy Award Winner
Tha layered shading system has been the standard at ILM for many years as it continues to impact the wider visual effects and animation industries.
A New Kind of World-Building: Behind ILM’s Award-Winning Partnership with Nerfstudio
ILM visual effects supervisor Vincent Papaix and Nerfstudio creator Matt Tancik discuss their innovative approach to visual effects shot design.
ILM Wins for ‘Skeleton Crew’ and ‘Ultraman: Rising’ at Children’s & Family Emmy Awards
Visual effects artists from across Industrial Light & Magic are recognized for their work.
ILM Earns 3 Wins at the 24th VES Awards
Teams from Andor, Sinners, and Avatar: Fire and Ash were recognized at the ceremony in Los Angeles.
ILM Innovates New StageCraft Techniques for 2026 Milan Cortina Winter Olympics: Part 2
ILM artists Ian Milham and Shannon Thomas take us behind the scenes of in the second of a two-part story about the 2024 Summer Olympics in Paris and 2026 Winter Olympics in Milan.