Jeff White Named Vancouver Creative Director

45+ Years | 500+ Film and TV credits | 135+ Awards

SINCE 1975

Feb 28, 2018

Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects for his contribution to Kong: Skull Island.

Jeff White joined Industrial Light & Magic in 2002 as a Creature Technical Director, working on a variety of films including the Academy Award-winning Pirates of the Caribbean: Dead Man’s Chest, as well as War of the Worlds and Star Wars: Episode III “Revenge of the Sith”.

In 2012, White served as the ILM Visual Effects Supervisor on Marvel’s The Avengers directed by Joss Whedon and earned both an Academy Award nomination and BAFTA nomination for his visual effects work. He also received the Hollywood Film Award for visual effects for the work. White also served as a Visual Effects Supervisor on Duncan Jones’ 2016 sci-fi epic, Warcraft, based on the well-known video game World of Warcraft by Blizzard Entertainment.

“Jeff has truly done it all,” noted Randal Shore, Executive-in-Charge in Vancouver. “He is an extremely talented visual effects supervisor possessing both deep technical knowledge and a keen artistic eye, making him an ideal person to join our executive team and help lead our growing studio.”

Lynwen Brennan, GM of Lucasfilm, added, “I have worked with Jeff for many years now and have always been in awe of his combination of creative, technical and leadership skills. He exudes a confidence and grace under pressure that is quite unique and has made him one of most successful Visual Effects Supervisors. I am excited for Jeff to bring all those skills to our Vancouver studio and help lead it from strength to strength.”

“I’m thrilled to join ILM Vancouver and to work with Randal and the executive team as we continue to grow the studio and expand our client offerings,” explained White.

“Having worked with many of the artists here in Vancouver on a number of films including Kong: Skull Island, I know firsthand the amazing artistic and technical talent we have to offer and I couldn’t be more excited to share what I know and collaborate with them on all manner of projects.”