VISUAL EFFECTS

VISUAL EFFECTS

Design for visual effects is often epic in scale and but typically must remain grounded in the physics of our world to be believable. We are skilled with developing visuals that represent a pivotal moment in the story and often asked to visualize something we've never seen before. Being filmmakers themselves, our artists' design effects, ...
The Force Awakens Portfolio

The Force Awakens Portfolio

Since Industrial Light & Magic’s inception in 1975, every idea dreamt into existence found its genesis within the ILM Art Department. Forty years ago, legendary concept designers like Ralph McQuarrie and Joe Johnston brought George Lucas’s brainchild of an asymmetrical Star Wars “used universe” to life, imagining fantastic worlds bursting ...
Post Visual Development in Rogue One: A Star Wars Story

Post Visual Development in Rogue One: A Star Wars Story

Movie fans know the term concept art as one of the earliest stages of filmmaking. Directors and writers collaborate with the ILM Art Department to visualize story beats, characters, design creatures, vehicles, and define a film’s tone and mood. But, even after the cameras have rolled, the ILM Art Department plays a critical role in finishing ...